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-rw-r--r--mpv/scripts/modules.lua3
-rw-r--r--mpv/scripts/morden.lua2041
2 files changed, 0 insertions, 2044 deletions
diff --git a/mpv/scripts/modules.lua b/mpv/scripts/modules.lua
deleted file mode 100644
index 703f372..0000000
--- a/mpv/scripts/modules.lua
+++ /dev/null
@@ -1,3 +0,0 @@
-local mpv_config_dir_path = require("mp").command_native({"expand-path", "~~/"})
-function load(relative_path) dofile(mpv_config_dir_path .. "/script_modules/" .. relative_path) end
-load("mpvSockets/mpvSockets.lua")
diff --git a/mpv/scripts/morden.lua b/mpv/scripts/morden.lua
deleted file mode 100644
index b62c6e2..0000000
--- a/mpv/scripts/morden.lua
+++ /dev/null
@@ -1,2041 +0,0 @@
--- by maoiscat
--- email:valarmor@163.com
--- https://github.com/maoiscat/mpv-osc-morden
-
-local assdraw = require 'mp.assdraw'
-local msg = require 'mp.msg'
-local opt = require 'mp.options'
-local utils = require 'mp.utils'
-
---
--- Parameters
---
--- default user option values
--- may change them in osc.conf
-local user_opts = {
- showwindowed = true, -- show OSC when windowed?
- showfullscreen = true, -- show OSC when fullscreen?
- scalewindowed = 1, -- scaling of the controller when windowed
- scalefullscreen = 1, -- scaling of the controller when fullscreen
- scaleforcedwindow = 2, -- scaling when rendered on a forced window
- vidscale = false, -- scale the controller with the video?
- hidetimeout = 1000, -- duration in ms until the OSC hides if no
- -- mouse movement. enforced non-negative for the
- -- user, but internally negative is 'always-on'.
- fadeduration = 500, -- duration of fade out in ms, 0 = no fade
- minmousemove = 3, -- minimum amount of pixels the mouse has to
- -- move between ticks to make the OSC show up
- iamaprogrammer = false, -- use native mpv values and disable OSC
- -- internal track list management (and some
- -- functions that depend on it)
- font = 'mpv-osd-symbols', -- default osc font
- seekbarhandlesize = 1.0, -- size ratio of the slider handle, range 0 ~ 1
- seekrange = true, -- show seekrange overlay
- seekrangealpha = 128, -- transparency of seekranges
- seekbarkeyframes = true, -- use keyframes when dragging the seekbar
- title = '${media-title}', -- string compatible with property-expansion
- -- to be shown as OSC title
- showtitle = true, -- show title and no hide timeout on pause
- timetotal = true, -- display total time instead of remaining time?
- visibility = 'auto', -- only used at init to set visibility_mode(...)
- windowcontrols = 'auto', -- whether to show window controls
- language = 'eng', -- eng=English, chs=Chinese
-}
-
--- Localization
-local language = {
- ['eng'] = {
- welcome = '{\\fs24\\1c&H0&\\3c&HFFFFFF&}Drop files or URLs to play here.', -- this text appears when mpv starts
- off = 'OFF',
- na = 'n/a',
- none = 'none',
- video = 'Video',
- audio = 'Audio',
- subtitle = 'Subtitle',
- available = 'Available ',
- track = ' Tracks:',
- playlist = 'Playlist',
- nolist = 'Empty playlist.',
- chapter = 'Chapter',
- nochapter = 'No chapters.',
- },
- ['chs'] = {
- welcome = '{\\1c&H00\\bord0\\fs30\\fn微软雅黑 light\\fscx125}MPV{\\fscx100} 播放器', -- this text appears when mpv starts
- off = '关闭',
- na = 'n/a',
- none = '无',
- video = '视频',
- audio = '音频',
- subtitle = '字幕',
- available = '可选',
- track = ':',
- playlist = '播放列表',
- nolist = '无列表信息',
- chapter = '章节',
- nochapter = '无章节信息',
- }
-}
--- read options from config and command-line
-opt.read_options(user_opts, 'osc', function(list) update_options(list) end)
--- apply lang opts
-local texts = language[user_opts.language]
-local osc_param = { -- calculated by osc_init()
- playresy = 0, -- canvas size Y
- playresx = 0, -- canvas size X
- display_aspect = 1,
- unscaled_y = 0,
- areas = {},
-}
-
-local osc_styles = {
- TransBg = '{\\blur100\\bord140\\1c&H000000&\\3c&H000000&}',
- SeekbarBg = '{\\blur0\\bord0\\1c&HFFFFFF&}',
- SeekbarFg = '{\\blur1\\bord1\\1c&HE39C42&}',
- Ctrl1 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs36\\fnmaterial-design-iconic-font}',
- Ctrl2 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs24\\fnmaterial-design-iconic-font}',
- Ctrl3 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs24\\fnmaterial-design-iconic-font}',
- Time = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&H000000&\\fs17\\fn' .. user_opts.font .. '}',
- Tooltip = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H000000&\\fs18\\fn' .. user_opts.font .. '}',
- Title = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H0\\fs48\\q2\\fn' .. user_opts.font .. '}',
- WinCtrl = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H0\\fs20\\fnmpv-osd-symbols}',
- elementDown = '{\\1c&H999999&}',
-}
-
--- internal states, do not touch
-local state = {
- showtime, -- time of last invocation (last mouse move)
- osc_visible = false,
- anistart, -- time when the animation started
- anitype, -- current type of animation
- animation, -- current animation alpha
- mouse_down_counter = 0, -- used for softrepeat
- active_element = nil, -- nil = none, 0 = background, 1+ = see elements[]
- active_event_source = nil, -- the 'button' that issued the current event
- rightTC_trem = not user_opts.timetotal, -- if the right timecode should display total or remaining time
- mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs
- initREQ = false, -- is a re-init request pending?
- last_mouseX, last_mouseY, -- last mouse position, to detect significant mouse movement
- mouse_in_window = false,
- message_text,
- message_hide_timer,
- fullscreen = false,
- tick_timer = nil,
- tick_last_time = 0, -- when the last tick() was run
- hide_timer = nil,
- cache_state = nil,
- idle = false,
- enabled = true,
- input_enabled = true,
- showhide_enabled = false,
- dmx_cache = 0,
- border = true,
- maximized = false,
- osd = mp.create_osd_overlay('ass-events'),
- lastvisibility = user_opts.visibility, -- save last visibility on pause if showtitle
-}
-
-local window_control_box_width = 138
-local tick_delay = 0.03
-
---
--- Helperfunctions
---
-
-function set_osd(res_x, res_y, text)
- if state.osd.res_x == res_x and
- state.osd.res_y == res_y and
- state.osd.data == text then
- return
- end
- state.osd.res_x = res_x
- state.osd.res_y = res_y
- state.osd.data = text
- state.osd.z = 1000
- state.osd:update()
-end
-
--- scale factor for translating between real and virtual ASS coordinates
-function get_virt_scale_factor()
- local w, h = mp.get_osd_size()
- if w <= 0 or h <= 0 then
- return 0, 0
- end
- return osc_param.playresx / w, osc_param.playresy / h
-end
-
--- return mouse position in virtual ASS coordinates (playresx/y)
-function get_virt_mouse_pos()
- if state.mouse_in_window then
- local sx, sy = get_virt_scale_factor()
- local x, y = mp.get_mouse_pos()
- return x * sx, y * sy
- else
- return -1, -1
- end
-end
-
-function set_virt_mouse_area(x0, y0, x1, y1, name)
- local sx, sy = get_virt_scale_factor()
- mp.set_mouse_area(x0 / sx, y0 / sy, x1 / sx, y1 / sy, name)
-end
-
-function scale_value(x0, x1, y0, y1, val)
- local m = (y1 - y0) / (x1 - x0)
- local b = y0 - (m * x0)
- return (m * val) + b
-end
-
--- returns hitbox spanning coordinates (top left, bottom right corner)
--- according to alignment
-function get_hitbox_coords(x, y, an, w, h)
-
- local alignments = {
- [1] = function () return x, y-h, x+w, y end,
- [2] = function () return x-(w/2), y-h, x+(w/2), y end,
- [3] = function () return x-w, y-h, x, y end,
-
- [4] = function () return x, y-(h/2), x+w, y+(h/2) end,
- [5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end,
- [6] = function () return x-w, y-(h/2), x, y+(h/2) end,
-
- [7] = function () return x, y, x+w, y+h end,
- [8] = function () return x-(w/2), y, x+(w/2), y+h end,
- [9] = function () return x-w, y, x, y+h end,
- }
-
- return alignments[an]()
-end
-
-function get_hitbox_coords_geo(geometry)
- return get_hitbox_coords(geometry.x, geometry.y, geometry.an,
- geometry.w, geometry.h)
-end
-
-function get_element_hitbox(element)
- return element.hitbox.x1, element.hitbox.y1,
- element.hitbox.x2, element.hitbox.y2
-end
-
-function mouse_hit(element)
- return mouse_hit_coords(get_element_hitbox(element))
-end
-
-function mouse_hit_coords(bX1, bY1, bX2, bY2)
- local mX, mY = get_virt_mouse_pos()
- return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2)
-end
-
-function limit_range(min, max, val)
- if val > max then
- val = max
- elseif val < min then
- val = min
- end
- return val
-end
-
--- translate value into element coordinates
-function get_slider_ele_pos_for(element, val)
-
- local ele_pos = scale_value(
- element.slider.min.value, element.slider.max.value,
- element.slider.min.ele_pos, element.slider.max.ele_pos,
- val)
-
- return limit_range(
- element.slider.min.ele_pos, element.slider.max.ele_pos,
- ele_pos)
-end
-
--- translates global (mouse) coordinates to value
-function get_slider_value_at(element, glob_pos)
-
- local val = scale_value(
- element.slider.min.glob_pos, element.slider.max.glob_pos,
- element.slider.min.value, element.slider.max.value,
- glob_pos)
-
- return limit_range(
- element.slider.min.value, element.slider.max.value,
- val)
-end
-
--- get value at current mouse position
-function get_slider_value(element)
- return get_slider_value_at(element, get_virt_mouse_pos())
-end
-
-function countone(val)
- if not (user_opts.iamaprogrammer) then
- val = val + 1
- end
- return val
-end
-
--- multiplies two alpha values, formular can probably be improved
-function mult_alpha(alphaA, alphaB)
- return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255)
-end
-
-function add_area(name, x1, y1, x2, y2)
- -- create area if needed
- if (osc_param.areas[name] == nil) then
- osc_param.areas[name] = {}
- end
- table.insert(osc_param.areas[name], {x1=x1, y1=y1, x2=x2, y2=y2})
-end
-
-function ass_append_alpha(ass, alpha, modifier)
- local ar = {}
-
- for ai, av in pairs(alpha) do
- av = mult_alpha(av, modifier)
- if state.animation then
- av = mult_alpha(av, state.animation)
- end
- ar[ai] = av
- end
-
- ass:append(string.format('{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}',
- ar[1], ar[2], ar[3], ar[4]))
-end
-
-function ass_draw_cir_cw(ass, x, y, r)
- ass:round_rect_cw(x-r, y-r, x+r, y+r, r)
-end
-
-function ass_draw_rr_h_cw(ass, x0, y0, x1, y1, r1, hexagon, r2)
- if hexagon then
- ass:hexagon_cw(x0, y0, x1, y1, r1, r2)
- else
- ass:round_rect_cw(x0, y0, x1, y1, r1, r2)
- end
-end
-
-function ass_draw_rr_h_ccw(ass, x0, y0, x1, y1, r1, hexagon, r2)
- if hexagon then
- ass:hexagon_ccw(x0, y0, x1, y1, r1, r2)
- else
- ass:round_rect_ccw(x0, y0, x1, y1, r1, r2)
- end
-end
-
-
---
--- Tracklist Management
---
-
-local nicetypes = {video = texts.video, audio = texts.audio, sub = texts.subtitle}
-
--- updates the OSC internal playlists, should be run each time the track-layout changes
-function update_tracklist()
- local tracktable = mp.get_property_native('track-list', {})
-
- -- by osc_id
- tracks_osc = {}
- tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {}
- -- by mpv_id
- tracks_mpv = {}
- tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {}
- for n = 1, #tracktable do
- if not (tracktable[n].type == 'unknown') then
- local type = tracktable[n].type
- local mpv_id = tonumber(tracktable[n].id)
-
- -- by osc_id
- table.insert(tracks_osc[type], tracktable[n])
-
- -- by mpv_id
- tracks_mpv[type][mpv_id] = tracktable[n]
- tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type]
- end
- end
-end
-
--- return a nice list of tracks of the given type (video, audio, sub)
-function get_tracklist(type)
- local msg = texts.available .. nicetypes[type] .. texts.track
- if #tracks_osc[type] == 0 then
- msg = msg .. texts.none
- else
- for n = 1, #tracks_osc[type] do
- local track = tracks_osc[type][n]
- local lang, title, selected = 'unknown', '', '○'
- if not(track.lang == nil) then lang = track.lang end
- if not(track.title == nil) then title = track.title end
- if (track.id == tonumber(mp.get_property(type))) then
- selected = '●'
- end
- msg = msg..'\n'..selected..' '..n..': ['..lang..'] '..title
- end
- end
- return msg
-end
-
--- relatively change the track of given <type> by <next> tracks
- --(+1 -> next, -1 -> previous)
-function set_track(type, next)
- local current_track_mpv, current_track_osc
- if (mp.get_property(type) == 'no') then
- current_track_osc = 0
- else
- current_track_mpv = tonumber(mp.get_property(type))
- current_track_osc = tracks_mpv[type][current_track_mpv].osc_id
- end
- local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1)
- local new_track_mpv
- if new_track_osc == 0 then
- new_track_mpv = 'no'
- else
- new_track_mpv = tracks_osc[type][new_track_osc].id
- end
-
- mp.commandv('set', type, new_track_mpv)
-
--- if (new_track_osc == 0) then
--- show_message(nicetypes[type] .. ' Track: none')
--- else
--- show_message(nicetypes[type] .. ' Track: '
--- .. new_track_osc .. '/' .. #tracks_osc[type]
--- .. ' ['.. (tracks_osc[type][new_track_osc].lang or 'unknown') ..'] '
--- .. (tracks_osc[type][new_track_osc].title or ''))
--- end
-end
-
--- get the currently selected track of <type>, OSC-style counted
-function get_track(type)
- local track = mp.get_property(type)
- if track ~= 'no' and track ~= nil then
- local tr = tracks_mpv[type][tonumber(track)]
- if tr then
- return tr.osc_id
- end
- end
- return 0
-end
-
--- WindowControl helpers
-function window_controls_enabled()
- val = user_opts.windowcontrols
- if val == 'auto' then
- return (not state.border) or state.fullscreen
- else
- return val ~= 'no'
- end
-end
-
---
--- Element Management
---
-
-local elements = {}
-
-function prepare_elements()
-
- -- remove elements without layout or invisble
- local elements2 = {}
- for n, element in pairs(elements) do
- if not (element.layout == nil) and (element.visible) then
- table.insert(elements2, element)
- end
- end
- elements = elements2
-
- function elem_compare (a, b)
- return a.layout.layer < b.layout.layer
- end
-
- table.sort(elements, elem_compare)
-
-
- for _,element in pairs(elements) do
-
- local elem_geo = element.layout.geometry
-
- -- Calculate the hitbox
- local bX1, bY1, bX2, bY2 = get_hitbox_coords_geo(elem_geo)
- element.hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2}
-
- local style_ass = assdraw.ass_new()
-
- -- prepare static elements
- style_ass:append('{}') -- hack to troll new_event into inserting a \n
- style_ass:new_event()
- style_ass:pos(elem_geo.x, elem_geo.y)
- style_ass:an(elem_geo.an)
- style_ass:append(element.layout.style)
-
- element.style_ass = style_ass
-
- local static_ass = assdraw.ass_new()
-
-
- if (element.type == 'box') then
- --draw box
- static_ass:draw_start()
- ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h,
- element.layout.box.radius, element.layout.box.hexagon)
- static_ass:draw_stop()
-
- elseif (element.type == 'slider') then
- --draw static slider parts
- local slider_lo = element.layout.slider
- -- calculate positions of min and max points
- element.slider.min.ele_pos = user_opts.seekbarhandlesize * elem_geo.h / 2
- element.slider.max.ele_pos = elem_geo.w - element.slider.min.ele_pos
- element.slider.min.glob_pos = element.hitbox.x1 + element.slider.min.ele_pos
- element.slider.max.glob_pos = element.hitbox.x1 + element.slider.max.ele_pos
-
- static_ass:draw_start()
- -- a hack which prepares the whole slider area to allow center placements such like an=5
- static_ass:rect_cw(0, 0, elem_geo.w, elem_geo.h)
- static_ass:rect_ccw(0, 0, elem_geo.w, elem_geo.h)
- -- marker nibbles
- if not (element.slider.markerF == nil) and (slider_lo.gap > 0) then
- local markers = element.slider.markerF()
- for _,marker in pairs(markers) do
- if (marker >= element.slider.min.value) and (marker <= element.slider.max.value) then
- local s = get_slider_ele_pos_for(element, marker)
- if (slider_lo.gap > 5) then -- draw triangles
- --top
- if (slider_lo.nibbles_top) then
- static_ass:move_to(s - 3, slider_lo.gap - 5)
- static_ass:line_to(s + 3, slider_lo.gap - 5)
- static_ass:line_to(s, slider_lo.gap - 1)
- end
- --bottom
- if (slider_lo.nibbles_bottom) then
- static_ass:move_to(s - 3, elem_geo.h - slider_lo.gap + 5)
- static_ass:line_to(s, elem_geo.h - slider_lo.gap + 1)
- static_ass:line_to(s + 3, elem_geo.h - slider_lo.gap + 5)
- end
- else -- draw 2x1px nibbles
- --top
- if (slider_lo.nibbles_top) then
- static_ass:rect_cw(s - 1, 0, s + 1, slider_lo.gap);
- end
- --bottom
- if (slider_lo.nibbles_bottom) then
- static_ass:rect_cw(s - 1, elem_geo.h-slider_lo.gap, s + 1, elem_geo.h);
- end
- end
- end
- end
- end
- end
-
- element.static_ass = static_ass
-
- -- if the element is supposed to be disabled,
- -- style it accordingly and kill the eventresponders
- if not (element.enabled) then
- element.layout.alpha[1] = 136
- element.eventresponder = nil
- end
- end
-end
-
---
--- Element Rendering
---
-function render_elements(master_ass)
-
- for n=1, #elements do
- local element = elements[n]
- local style_ass = assdraw.ass_new()
- style_ass:merge(element.style_ass)
- ass_append_alpha(style_ass, element.layout.alpha, 0)
-
- if element.eventresponder and (state.active_element == n) then
- -- run render event functions
- if not (element.eventresponder.render == nil) then
- element.eventresponder.render(element)
- end
- if mouse_hit(element) then
- -- mouse down styling
- if (element.styledown) then
- style_ass:append(osc_styles.elementDown)
- end
- if (element.softrepeat) and (state.mouse_down_counter >= 15
- and state.mouse_down_counter % 5 == 0) then
-
- element.eventresponder[state.active_event_source..'_down'](element)
- end
- state.mouse_down_counter = state.mouse_down_counter + 1
- end
- end
-
- local elem_ass = assdraw.ass_new()
- elem_ass:merge(style_ass)
-
- if not (element.type == 'button') then
- elem_ass:merge(element.static_ass)
- end
-
- if (element.type == 'slider') then
-
- local slider_lo = element.layout.slider
- local elem_geo = element.layout.geometry
- local s_min = element.slider.min.value
- local s_max = element.slider.max.value
- -- draw pos marker
- local pos = element.slider.posF()
- local seekRanges = element.slider.seekRangesF()
- local rh = user_opts.seekbarhandlesize * elem_geo.h / 2 -- Handle radius
- local xp
-
- if pos then
- xp = get_slider_ele_pos_for(element, pos)
- ass_draw_cir_cw(elem_ass, xp, elem_geo.h/2, rh)
- elem_ass:rect_cw(0, slider_lo.gap, xp, elem_geo.h - slider_lo.gap)
- end
-
- if seekRanges then
- elem_ass:draw_stop()
- elem_ass:merge(element.style_ass)
- ass_append_alpha(elem_ass, element.layout.alpha, user_opts.seekrangealpha)
- elem_ass:merge(element.static_ass)
-
- for _,range in pairs(seekRanges) do
- local pstart = get_slider_ele_pos_for(element, range['start'])
- local pend = get_slider_ele_pos_for(element, range['end'])
- elem_ass:rect_cw(pstart - rh, slider_lo.gap, pend + rh, elem_geo.h - slider_lo.gap)
- end
- end
-
- elem_ass:draw_stop()
-
- -- add tooltip
- if not (element.slider.tooltipF == nil) then
- if mouse_hit(element) then
- local sliderpos = get_slider_value(element)
- local tooltiplabel = element.slider.tooltipF(sliderpos)
- local an = slider_lo.tooltip_an
- local ty
- if (an == 2) then
- ty = element.hitbox.y1
- else
- ty = element.hitbox.y1 + elem_geo.h/2
- end
-
- local tx = get_virt_mouse_pos()
- if (slider_lo.adjust_tooltip) then
- if (an == 2) then
- if (sliderpos < (s_min + 3)) then
- an = an - 1
- elseif (sliderpos > (s_max - 3)) then
- an = an + 1
- end
- elseif (sliderpos > (s_max-s_min)/2) then
- an = an + 1
- tx = tx - 5
- else
- an = an - 1
- tx = tx + 10
- end
- end
-
- -- tooltip label
- elem_ass:new_event()
- elem_ass:pos(tx, ty)
- elem_ass:an(an)
- elem_ass:append(slider_lo.tooltip_style)
- ass_append_alpha(elem_ass, slider_lo.alpha, 0)
- elem_ass:append(tooltiplabel)
- end
- end
-
- elseif (element.type == 'button') then
-
- local buttontext
- if type(element.content) == 'function' then
- buttontext = element.content() -- function objects
- elseif not (element.content == nil) then
- buttontext = element.content -- text objects
- end
-
- buttontext = buttontext:gsub(':%((.?.?.?)%) unknown ', ':%(%1%)') --gsub('%) unknown %(\'', '')
-
- local maxchars = element.layout.button.maxchars
- -- 认为1个中文字符约等于1.5个英文字符
- -- local charcount = buttontext:len()- (buttontext:len()-select(2, buttontext:gsub('[^\128-\193]', '')))/1.5
- local charcount = (buttontext:len() + select(2, buttontext:gsub('[^\128-\193]', ''))*2) / 3
- if not (maxchars == nil) and (charcount > maxchars) then
- local limit = math.max(0, maxchars - 3)
- if (charcount > limit) then
- while (charcount > limit) do
- buttontext = buttontext:gsub('.[\128-\191]*$', '')
- charcount = (buttontext:len() + select(2, buttontext:gsub('[^\128-\193]', ''))*2) / 3
- end
- buttontext = buttontext .. '...'
- end
- end
-
- elem_ass:append(buttontext)
-
- -- add tooltip
- if not (element.tooltipF == nil) and element.enabled then
- if mouse_hit(element) then
- local tooltiplabel = element.tooltipF
- local an = 1
- local ty = element.hitbox.y1
- local tx = get_virt_mouse_pos()
-
- if ty < osc_param.playresy / 2 then
- ty = element.hitbox.y2
- an = 7
- end
-
- -- tooltip label
- if type(element.tooltipF) == 'function' then
- tooltiplabel = element.tooltipF()
- else
- tooltiplabel = element.tooltipF
- end
- elem_ass:new_event()
- elem_ass:pos(tx, ty)
- elem_ass:an(an)
- elem_ass:append(element.tooltip_style)
- elem_ass:append(tooltiplabel)
- end
- end
- end
-
- master_ass:merge(elem_ass)
- end
-end
-
---
--- Message display
---
-
--- pos is 1 based
-function limited_list(prop, pos)
- local proplist = mp.get_property_native(prop, {})
- local count = #proplist
- if count == 0 then
- return count, proplist
- end
-
- local fs = tonumber(mp.get_property('options/osd-font-size'))
- local max = math.ceil(osc_param.unscaled_y*0.75 / fs)
- if max % 2 == 0 then
- max = max - 1
- end
- local delta = math.ceil(max / 2) - 1
- local begi = math.max(math.min(pos - delta, count - max + 1), 1)
- local endi = math.min(begi + max - 1, count)
-
- local reslist = {}
- for i=begi, endi do
- local item = proplist[i]
- item.current = (i == pos) and true or nil
- table.insert(reslist, item)
- end
- return count, reslist
-end
-
-function get_playlist()
- local pos = mp.get_property_number('playlist-pos', 0) + 1
- local count, limlist = limited_list('playlist', pos)
- if count == 0 then
- return texts.nolist
- end
-
- local message = string.format(texts.playlist .. ' [%d/%d]:\n', pos, count)
- for i, v in ipairs(limlist) do
- local title = v.title
- local _, filename = utils.split_path(v.filename)
- if title == nil then
- title = filename
- end
- message = string.format('%s %s %s\n', message,
- (v.current and '●' or '○'), title)
- end
- return message
-end
-
-function get_chapterlist()
- local pos = mp.get_property_number('chapter', 0) + 1
- local count, limlist = limited_list('chapter-list', pos)
- if count == 0 then
- return texts.nochapter
- end
-
- local message = string.format(texts.chapter.. ' [%d/%d]:\n', pos, count)
- for i, v in ipairs(limlist) do
- local time = mp.format_time(v.time)
- local title = v.title
- if title == nil then
- title = string.format(texts.chapter .. ' %02d', i)
- end
- message = string.format('%s[%s] %s %s\n', message, time,
- (v.current and '●' or '○'), title)
- end
- return message
-end
-
-function show_message(text, duration)
-
- --print('text: '..text..' duration: ' .. duration)
- if duration == nil then
- duration = tonumber(mp.get_property('options/osd-duration')) / 1000
- elseif not type(duration) == 'number' then
- print('duration: ' .. duration)
- end
-
- -- cut the text short, otherwise the following functions
- -- may slow down massively on huge input
- text = string.sub(text, 0, 4000)
-
- -- replace actual linebreaks with ASS linebreaks
- text = string.gsub(text, '\n', '\\N')
-
- state.message_text = text
-
- if not state.message_hide_timer then
- state.message_hide_timer = mp.add_timeout(0, request_tick)
- end
- state.message_hide_timer:kill()
- state.message_hide_timer.timeout = duration
- state.message_hide_timer:resume()
- request_tick()
-end
-
-function render_message(ass)
- if state.message_hide_timer and state.message_hide_timer:is_enabled() and
- state.message_text
- then
- local _, lines = string.gsub(state.message_text, '\\N', '')
-
- local fontsize = tonumber(mp.get_property('options/osd-font-size'))
- local outline = tonumber(mp.get_property('options/osd-border-size'))
- local maxlines = math.ceil(osc_param.unscaled_y*0.75 / fontsize)
- local counterscale = osc_param.playresy / osc_param.unscaled_y
-
- fontsize = fontsize * counterscale / math.max(0.65 + math.min(lines/maxlines, 1), 1)
- outline = outline * counterscale / math.max(0.75 + math.min(lines/maxlines, 1)/2, 1)
-
- local style = '{\\bord' .. outline .. '\\fs' .. fontsize .. '}'
-
-
- ass:new_event()
- ass:append(style .. state.message_text)
- else
- state.message_text = nil
- end
-end
-
---
--- Initialisation and Layout
---
-
-function new_element(name, type)
- elements[name] = {}
- elements[name].type = type
-
- -- add default stuff
- elements[name].eventresponder = {}
- elements[name].visible = true
- elements[name].enabled = true
- elements[name].softrepeat = false
- elements[name].styledown = (type == 'button')
- elements[name].state = {}
-
- if (type == 'slider') then
- elements[name].slider = {min = {value = 0}, max = {value = 100}}
- end
-
-
- return elements[name]
-end
-
-function add_layout(name)
- if not (elements[name] == nil) then
- -- new layout
- elements[name].layout = {}
-
- -- set layout defaults
- elements[name].layout.layer = 50
- elements[name].layout.alpha = {[1] = 0, [2] = 255, [3] = 255, [4] = 255}
-
- if (elements[name].type == 'button') then
- elements[name].layout.button = {
- maxchars = nil,
- }
- elseif (elements[name].type == 'slider') then
- -- slider defaults
- elements[name].layout.slider = {
- border = 1,
- gap = 1,
- nibbles_top = true,
- nibbles_bottom = true,
- adjust_tooltip = true,
- tooltip_style = '',
- tooltip_an = 2,
- alpha = {[1] = 0, [2] = 255, [3] = 88, [4] = 255},
- }
- elseif (elements[name].type == 'box') then
- elements[name].layout.box = {radius = 0, hexagon = false}
- end
-
- return elements[name].layout
- else
- msg.error('Can\'t add_layout to element \''..name..'\', doesn\'t exist.')
- end
-end
-
--- Window Controls
-function window_controls()
- local wc_geo = {
- x = 0,
- y = 32,
- an = 1,
- w = osc_param.playresx,
- h = 32,
- }
-
- local controlbox_w = window_control_box_width
- local titlebox_w = wc_geo.w - controlbox_w
-
- -- Default alignment is 'right'
- local controlbox_left = wc_geo.w - controlbox_w
- local titlebox_left = wc_geo.x
- local titlebox_right = wc_geo.w - controlbox_w
-
- add_area('window-controls',
- get_hitbox_coords(controlbox_left, wc_geo.y, wc_geo.an,
- controlbox_w, wc_geo.h))
-
- local lo
-
- local button_y = wc_geo.y - (wc_geo.h / 2)
- local first_geo =
- {x = controlbox_left + 27, y = button_y, an = 5, w = 40, h = wc_geo.h}
- local second_geo =
- {x = controlbox_left + 69, y = button_y, an = 5, w = 40, h = wc_geo.h}
- local third_geo =
- {x = controlbox_left + 115, y = button_y, an = 5, w = 40, h = wc_geo.h}
-
- -- Window control buttons use symbols in the custom mpv osd font
- -- because the official unicode codepoints are sufficiently
- -- exotic that a system might lack an installed font with them,
- -- and libass will complain that they are not present in the
- -- default font, even if another font with them is available.
-
- -- Close: ??
- ne = new_element('close', 'button')
- ne.content = '\238\132\149'
- ne.eventresponder['mbtn_left_up'] =
- function () mp.commandv('quit') end
- lo = add_layout('close')
- lo.geometry = third_geo
- lo.style = osc_styles.WinCtrl
- lo.alpha[3] = 0
-
- -- Minimize: ??
- ne = new_element('minimize', 'button')
- ne.content = '\\n\238\132\146'
- ne.eventresponder['mbtn_left_up'] =
- function () mp.commandv('cycle', 'window-minimized') end
- lo = add_layout('minimize')
- lo.geometry = first_geo
- lo.style = osc_styles.WinCtrl
- lo.alpha[3] = 0
-
- -- Maximize: ?? /??
- ne = new_element('maximize', 'button')
- if state.maximized or state.fullscreen then
- ne.content = '\238\132\148'
- else
- ne.content = '\238\132\147'
- end
- ne.eventresponder['mbtn_left_up'] =
- function ()
- if state.fullscreen then
- mp.commandv('cycle', 'fullscreen')
- else
- mp.commandv('cycle', 'window-maximized')
- end
- end
- lo = add_layout('maximize')
- lo.geometry = second_geo
- lo.style = osc_styles.WinCtrl
- lo.alpha[3] = 0
-end
-
---
--- Layouts
---
-
-local layouts = {}
-
--- Default layout
-layouts = function ()
-
- local osc_geo = {w, h}
-
- osc_geo.w = osc_param.playresx
- osc_geo.h = 180
-
- -- origin of the controllers, left/bottom corner
- local posX = 0
- local posY = osc_param.playresy
-
- osc_param.areas = {} -- delete areas
-
- -- area for active mouse input
- add_area('input', get_hitbox_coords(posX, posY, 1, osc_geo.w, 104))
-
- -- area for show/hide
- add_area('showhide', 0, 0, osc_param.playresx, osc_param.playresy)
-
- -- fetch values
- local osc_w, osc_h=
- osc_geo.w, osc_geo.h
-
- --
- -- Controller Background
- --
- local lo
-
- new_element('TransBg', 'box')
- lo = add_layout('TransBg')
- lo.geometry = {x = posX, y = posY, an = 7, w = osc_w, h = 1}
- lo.style = osc_styles.TransBg
- lo.layer = 10
- lo.alpha[3] = 0
-
- --
- -- Alignment
- --
- local refX = osc_w / 2
- local refY = posY
- local geo
-
- --
- -- Seekbar
- --
- new_element('bgbar1', 'box')
- lo = add_layout('bgbar1')
- lo.geometry = {x = refX , y = refY - 96 , an = 5, w = osc_geo.w - 50, h = 2}
- lo.layer = 13
- lo.style = osc_styles.SeekbarBg
- lo.alpha[1] = 128
- lo.alpha[3] = 128
-
- lo = add_layout('seekbar')
- lo.geometry = {x = refX, y = refY - 96 , an = 5, w = osc_geo.w - 50, h = 16}
- lo.style = osc_styles.SeekbarFg
- lo.slider.gap = 7
- lo.slider.tooltip_style = osc_styles.Tooltip
- lo.slider.tooltip_an = 2
-
- -- buttons
- lo = add_layout('pl_prev')
- lo.geometry = {x = refX - 120, y = refY - 40 , an = 5, w = 30, h = 24}
- lo.style = osc_styles.Ctrl2
-
- lo = add_layout('skipback')
- lo.geometry = {x = refX - 60, y = refY - 40 , an = 5, w = 30, h = 24}
- lo.style = osc_styles.Ctrl2
-
-
- lo = add_layout('playpause')
- lo.geometry = {x = refX, y = refY - 40 , an = 5, w = 45, h = 45}
- lo.style = osc_styles.Ctrl1
-
- lo = add_layout('skipfrwd')
- lo.geometry = {x = refX + 60, y = refY - 40 , an = 5, w = 30, h = 24}
- lo.style = osc_styles.Ctrl2
-
- lo = add_layout('pl_next')
- lo.geometry = {x = refX + 120, y = refY - 40 , an = 5, w = 30, h = 24}
- lo.style = osc_styles.Ctrl2
-
-
- -- Time
- lo = add_layout('tc_left')
- lo.geometry = {x = 25, y = refY - 84, an = 7, w = 64, h = 20}
- lo.style = osc_styles.Time
-
-
- lo = add_layout('tc_right')
- lo.geometry = {x = osc_geo.w - 25 , y = refY -84, an = 9, w = 64, h = 20}
- lo.style = osc_styles.Time
-
- lo = add_layout('cy_audio')
- lo.geometry = {x = 37, y = refY - 40, an = 5, w = 24, h = 24}
- lo.style = osc_styles.Ctrl3
-
- lo = add_layout('cy_sub')
- lo.geometry = {x = 87, y = refY - 40, an = 5, w = 24, h = 24}
- lo.style = osc_styles.Ctrl3
-
- lo = add_layout('tog_fs')
- lo.geometry = {x = osc_geo.w - 37, y = refY - 40, an = 5, w = 24, h = 24}
- lo.style = osc_styles.Ctrl3
-
- lo = add_layout('tog_info')
- lo.geometry = {x = osc_geo.w - 87, y = refY - 40, an = 5, w = 24, h = 24}
- lo.style = osc_styles.Ctrl3
-
- geo = { x = 25, y = refY - 132, an = 1, w = osc_geo.w - 50, h = 48 }
- lo = add_layout('title')
- lo.geometry = geo
- lo.style = string.format('%s{\\clip(%f,%f,%f,%f)}', osc_styles.Title,
- geo.x, geo.y - geo.h, geo.x + geo.w , geo.y)
- lo.alpha[3] = 0
-end
-
--- Validate string type user options
-function validate_user_opts()
- if user_opts.windowcontrols ~= 'auto' and
- user_opts.windowcontrols ~= 'yes' and
- user_opts.windowcontrols ~= 'no' then
- msg.warn('windowcontrols cannot be \'' ..
- user_opts.windowcontrols .. '\'. Ignoring.')
- user_opts.windowcontrols = 'auto'
- end
-end
-
-function update_options(list)
- validate_user_opts()
- request_tick()
- visibility_mode(user_opts.visibility, true)
- request_init()
-end
-
--- OSC INIT
-function osc_init()
- msg.debug('osc_init')
-
- -- set canvas resolution according to display aspect and scaling setting
- local baseResY = 720
- local display_w, display_h, display_aspect = mp.get_osd_size()
- local scale = 1
-
- if (mp.get_property('video') == 'no') then -- dummy/forced window
- scale = user_opts.scaleforcedwindow
- elseif state.fullscreen then
- scale = user_opts.scalefullscreen
- else
- scale = user_opts.scalewindowed
- end
-
- if user_opts.vidscale then
- osc_param.unscaled_y = baseResY
- else
- osc_param.unscaled_y = display_h
- end
- osc_param.playresy = osc_param.unscaled_y / scale
- if (display_aspect > 0) then
- osc_param.display_aspect = display_aspect
- end
- osc_param.playresx = osc_param.playresy * osc_param.display_aspect
-
- -- stop seeking with the slider to prevent skipping files
- state.active_element = nil
-
- elements = {}
-
- -- some often needed stuff
- local pl_count = mp.get_property_number('playlist-count', 0)
- local have_pl = (pl_count > 1)
- local pl_pos = mp.get_property_number('playlist-pos', 0) + 1
- local have_ch = (mp.get_property_number('chapters', 0) > 0)
- local loop = mp.get_property('loop-playlist', 'no')
-
- local ne
-
- -- playlist buttons
- -- prev
- ne = new_element('pl_prev', 'button')
-
- ne.content = '\xEF\x8E\xB5'
- ne.enabled = (pl_pos > 1) or (loop ~= 'no')
- ne.eventresponder['mbtn_left_up'] =
- function ()
- mp.commandv('playlist-prev', 'weak')
- end
- ne.eventresponder['mbtn_right_up'] =
- function () show_message(get_playlist()) end
-
- --next
- ne = new_element('pl_next', 'button')
-
- ne.content = '\xEF\x8E\xB4'
- ne.enabled = (have_pl and (pl_pos < pl_count)) or (loop ~= 'no')
- ne.eventresponder['mbtn_left_up'] =
- function ()
- mp.commandv('playlist-next', 'weak')
- end
- ne.eventresponder['mbtn_right_up'] =
- function () show_message(get_playlist()) end
-
-
- --play control buttons
- --playpause
- ne = new_element('playpause', 'button')
-
- ne.content = function ()
- if mp.get_property('pause') == 'yes' then
- return ('\xEF\x8E\xA7')
- else
- return ('\xEF\x8E\xAA')
- end
- end
- ne.eventresponder['mbtn_left_up'] =
- function () mp.commandv('cycle', 'pause') end
- --ne.eventresponder['mbtn_right_up'] =
- -- function () mp.commandv('script-binding', 'open-file-dialog') end
-
- --skipback
- ne = new_element('skipback', 'button')
-
- ne.softrepeat = true
- ne.content = '\xEF\x8E\xA0'
- ne.eventresponder['mbtn_left_down'] =
- --function () mp.command('seek -5') end
- function () mp.commandv('seek', -5, 'relative', 'keyframes') end
- ne.eventresponder['shift+mbtn_left_down'] =
- function () mp.commandv('frame-back-step') end
- ne.eventresponder['mbtn_right_down'] =
- --function () mp.command('seek -60') end
- function () mp.commandv('seek', -60, 'relative', 'keyframes') end
-
- --skipfrwd
- ne = new_element('skipfrwd', 'button')
-
- ne.softrepeat = true
- ne.content = '\xEF\x8E\x9F'
- ne.eventresponder['mbtn_left_down'] =
- --function () mp.command('seek +5') end
- function () mp.commandv('seek', 5, 'relative', 'keyframes') end
- ne.eventresponder['shift+mbtn_left_down'] =
- function () mp.commandv('frame-step') end
- ne.eventresponder['mbtn_right_down'] =
- --function () mp.command('seek +60') end
- function () mp.commandv('seek', 60, 'relative', 'keyframes') end
-
- --
- update_tracklist()
-
- --cy_audio
- ne = new_element('cy_audio', 'button')
- ne.enabled = (#tracks_osc.audio > 0)
- ne.visible = (osc_param.playresx >= 540)
- ne.content = '\xEF\x8E\xB7'
- ne.tooltip_style = osc_styles.Tooltip
- ne.tooltipF = function ()
- local msg = texts.off
- if not (get_track('audio') == 0) then
- msg = (texts.audio .. ' [' .. get_track('audio') .. ' ∕ ' .. #tracks_osc.audio .. '] ')
- local prop = mp.get_property('current-tracks/audio/lang')
- if not prop then
- prop = texts.na
- end
- msg = msg .. '[' .. prop .. ']'
- prop = mp.get_property('current-tracks/audio/title')
- if prop then
- msg = msg .. ' ' .. prop
- end
- return msg
- end
- return msg
- end
- ne.eventresponder['mbtn_left_up'] =
- function () set_track('audio', 1) end
- ne.eventresponder['mbtn_right_up'] =
- function () set_track('audio', -1) end
- ne.eventresponder['mbtn_mid_up'] =
- function () show_message(get_tracklist('audio')) end
-
- --cy_sub
- ne = new_element('cy_sub', 'button')
- ne.enabled = (#tracks_osc.sub > 0)
- ne.visible = (osc_param.playresx >= 600)
- ne.content = '\xEF\x8F\x93'
- ne.tooltip_style = osc_styles.Tooltip
- ne.tooltipF = function ()
- local msg = texts.off
- if not (get_track('sub') == 0) then
- msg = (texts.subtitle .. ' [' .. get_track('sub') .. ' ∕ ' .. #tracks_osc.sub .. '] ')
- local prop = mp.get_property('current-tracks/sub/lang')
- if not prop then
- prop = texts.na
- end
- msg = msg .. '[' .. prop .. ']'
- prop = mp.get_property('current-tracks/sub/title')
- if prop then
- msg = msg .. ' ' .. prop
- end
- return msg
- end
- return msg
- end
- ne.eventresponder['mbtn_left_up'] =
- function () set_track('sub', 1) end
- ne.eventresponder['mbtn_right_up'] =
- function () set_track('sub', -1) end
- ne.eventresponder['mbtn_mid_up'] =
- function () show_message(get_tracklist('sub')) end
-
- --tog_fs
- ne = new_element('tog_fs', 'button')
- ne.content = function ()
- if (state.fullscreen) then
- return ('\xEF\x85\xAC')
- else
- return ('\xEF\x85\xAD')
- end
- end
- ne.visible = (osc_param.playresx >= 540)
- ne.eventresponder['mbtn_left_up'] =
- function () mp.commandv('cycle', 'fullscreen') end
-
- --tog_info
- ne = new_element('tog_info', 'button')
- ne.content = ''
- ne.visible = (osc_param.playresx >= 600)
- ne.eventresponder['mbtn_left_up'] =
- function () mp.commandv('script-binding', 'stats/display-stats-toggle') end
-
- -- title
- ne = new_element('title', 'button')
- ne.content = function ()
- local title = mp.command_native({'expand-text', user_opts.title})
- if state.paused then
- title = title:gsub('\\n', ' '):gsub('\\$', ''):gsub('{','\\{')
- else
- title = ' '
- end
- return not (title == '') and title or ' '
- end
- ne.visible = osc_param.playresy >= 320 and user_opts.showtitle
-
- --seekbar
- ne = new_element('seekbar', 'slider')
-
- ne.enabled = not (mp.get_property('percent-pos') == nil)
- ne.slider.markerF = function ()
- local duration = mp.get_property_number('duration', nil)
- if not (duration == nil) then
- local chapters = mp.get_property_native('chapter-list', {})
- local markers = {}
- for n = 1, #chapters do
- markers[n] = (chapters[n].time / duration * 100)
- end
- return markers
- else
- return {}
- end
- end
- ne.slider.posF =
- function () return mp.get_property_number('percent-pos', nil) end
- ne.slider.tooltipF = function (pos)
- local duration = mp.get_property_number('duration', nil)
- if not ((duration == nil) or (pos == nil)) then
- possec = duration * (pos / 100)
- return mp.format_time(possec)
- else
- return ''
- end
- end
- ne.slider.seekRangesF = function()
- if not user_opts.seekrange then
- return nil
- end
- local cache_state = state.cache_state
- if not cache_state then
- return nil
- end
- local duration = mp.get_property_number('duration', nil)
- if (duration == nil) or duration <= 0 then
- return nil
- end
- local ranges = cache_state['seekable-ranges']
- if #ranges == 0 then
- return nil
- end
- local nranges = {}
- for _, range in pairs(ranges) do
- nranges[#nranges + 1] = {
- ['start'] = 100 * range['start'] / duration,
- ['end'] = 100 * range['end'] / duration,
- }
- end
- return nranges
- end
- ne.eventresponder['mouse_move'] = --keyframe seeking when mouse is dragged
- function (element)
- if not element.state.mbtnleft then return end -- allow drag for mbtnleft only!
- -- mouse move events may pile up during seeking and may still get
- -- sent when the user is done seeking, so we need to throw away
- -- identical seeks
- local seekto = get_slider_value(element)
- if (element.state.lastseek == nil) or
- (not (element.state.lastseek == seekto)) then
- local flags = 'absolute-percent'
- if not user_opts.seekbarkeyframes then
- flags = flags .. '+exact'
- end
- mp.commandv('seek', seekto, flags)
- element.state.lastseek = seekto
- end
-
- end
- ne.eventresponder['mbtn_left_down'] = --exact seeks on single clicks
- function (element)
- mp.commandv('seek', get_slider_value(element), 'absolute-percent', 'exact')
- element.state.mbtnleft = true
- end
- ne.eventresponder['mbtn_left_up'] =
- function (element) element.state.mbtnleft = false end
- ne.eventresponder['mbtn_right_down'] = --seeks to chapter start
- function (element)
- local duration = mp.get_property_number('duration', nil)
- if not (duration == nil) then
- local chapters = mp.get_property_native('chapter-list', {})
- if #chapters > 0 then
- local pos = get_slider_value(element)
- local ch = #chapters
- for n = 1, ch do
- if chapters[n].time / duration * 100 >= pos then
- ch = n - 1
- break
- end
- end
- mp.commandv('set', 'chapter', ch - 1)
- --if chapters[ch].title then show_message(chapters[ch].time) end
- end
- end
- end
- ne.eventresponder['reset'] =
- function (element) element.state.lastseek = nil end
-
-
- -- tc_left (current pos)
- ne = new_element('tc_left', 'button')
- ne.content = function () return (mp.get_property_osd('playback-time')) end
-
- -- tc_right (total/remaining time)
- ne = new_element('tc_right', 'button')
- ne.content = function ()
- if (mp.get_property_number('duration', 0) <= 0) then return '--:--:--' end
- if (state.rightTC_trem) then
- return ('-'..mp.get_property_osd('playtime-remaining'))
- else
- return (mp.get_property_osd('duration'))
- end
- end
- ne.eventresponder['mbtn_left_up'] =
- function () state.rightTC_trem = not state.rightTC_trem end
-
- -- load layout
- layouts()
-
- -- load window controls
- if window_controls_enabled() then
- window_controls()
- end
-
- --do something with the elements
- prepare_elements()
-end
-
-function shutdown()
-
-end
-
---
--- Other important stuff
---
-
-
-function show_osc()
- -- show when disabled can happen (e.g. mouse_move) due to async/delayed unbinding
- if not state.enabled then return end
-
- msg.trace('show_osc')
- --remember last time of invocation (mouse move)
- state.showtime = mp.get_time()
-
- osc_visible(true)
-
- if (user_opts.fadeduration > 0) then
- state.anitype = nil
- end
-end
-
-function hide_osc()
- msg.trace('hide_osc')
- if not state.enabled then
- -- typically hide happens at render() from tick(), but now tick() is
- -- no-op and won't render again to remove the osc, so do that manually.
- state.osc_visible = false
- render_wipe()
- elseif (user_opts.fadeduration > 0) then
- if not(state.osc_visible == false) then
- state.anitype = 'out'
- request_tick()
- end
- else
- osc_visible(false)
- end
-end
-
-function osc_visible(visible)
- if state.osc_visible ~= visible then
- state.osc_visible = visible
- end
- request_tick()
-end
-
-function pause_state(name, enabled)
- state.paused = enabled
- if user_opts.showtitle then
- if enabled then
- state.lastvisibility = user_opts.visibility
- visibility_mode("always", true)
- show_osc()
- else
- visibility_mode(state.lastvisibility, true)
- end
- end
- request_tick()
-end
-
-function cache_state(name, st)
- state.cache_state = st
- request_tick()
-end
-
--- Request that tick() is called (which typically re-renders the OSC).
--- The tick is then either executed immediately, or rate-limited if it was
--- called a small time ago.
-function request_tick()
- if state.tick_timer == nil then
- state.tick_timer = mp.add_timeout(0, tick)
- end
-
- if not state.tick_timer:is_enabled() then
- local now = mp.get_time()
- local timeout = tick_delay - (now - state.tick_last_time)
- if timeout < 0 then
- timeout = 0
- end
- state.tick_timer.timeout = timeout
- state.tick_timer:resume()
- end
-end
-
-function mouse_leave()
- if get_hidetimeout() >= 0 then
- hide_osc()
- end
- -- reset mouse position
- state.last_mouseX, state.last_mouseY = nil, nil
- state.mouse_in_window = false
-end
-
-function request_init()
- state.initREQ = true
- request_tick()
-end
-
--- Like request_init(), but also request an immediate update
-function request_init_resize()
- request_init()
- -- ensure immediate update
- state.tick_timer:kill()
- state.tick_timer.timeout = 0
- state.tick_timer:resume()
-end
-
-function render_wipe()
- msg.trace('render_wipe()')
- state.osd:remove()
-end
-
-function render()
- msg.trace('rendering')
- local current_screen_sizeX, current_screen_sizeY, aspect = mp.get_osd_size()
- local mouseX, mouseY = get_virt_mouse_pos()
- local now = mp.get_time()
-
- -- check if display changed, if so request reinit
- if not (state.mp_screen_sizeX == current_screen_sizeX
- and state.mp_screen_sizeY == current_screen_sizeY) then
-
- request_init_resize()
-
- state.mp_screen_sizeX = current_screen_sizeX
- state.mp_screen_sizeY = current_screen_sizeY
- end
-
- -- init management
- if state.initREQ then
- osc_init()
- state.initREQ = false
-
- -- store initial mouse position
- if (state.last_mouseX == nil or state.last_mouseY == nil)
- and not (mouseX == nil or mouseY == nil) then
-
- state.last_mouseX, state.last_mouseY = mouseX, mouseY
- end
- end
-
-
- -- fade animation
- if not(state.anitype == nil) then
-
- if (state.anistart == nil) then
- state.anistart = now
- end
-
- if (now < state.anistart + (user_opts.fadeduration/1000)) then
-
- if (state.anitype == 'in') then --fade in
- osc_visible(true)
- state.animation = scale_value(state.anistart,
- (state.anistart + (user_opts.fadeduration/1000)),
- 255, 0, now)
- elseif (state.anitype == 'out') then --fade out
- state.animation = scale_value(state.anistart,
- (state.anistart + (user_opts.fadeduration/1000)),
- 0, 255, now)
- end
-
- else
- if (state.anitype == 'out') then
- osc_visible(false)
- end
- state.anistart = nil
- state.animation = nil
- state.anitype = nil
- end
- else
- state.anistart = nil
- state.animation = nil
- state.anitype = nil
- end
-
- --mouse show/hide area
- for k,cords in pairs(osc_param.areas['showhide']) do
- set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'showhide')
- end
- if osc_param.areas['showhide_wc'] then
- for k,cords in pairs(osc_param.areas['showhide_wc']) do
- set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'showhide_wc')
- end
- else
- set_virt_mouse_area(0, 0, 0, 0, 'showhide_wc')
- end
- do_enable_keybindings()
-
- --mouse input area
- local mouse_over_osc = false
-
- for _,cords in ipairs(osc_param.areas['input']) do
- if state.osc_visible then -- activate only when OSC is actually visible
- set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'input')
- end
- if state.osc_visible ~= state.input_enabled then
- if state.osc_visible then
- mp.enable_key_bindings('input')
- else
- mp.disable_key_bindings('input')
- end
- state.input_enabled = state.osc_visible
- end
-
- if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
- mouse_over_osc = true
- end
- end
-
- if osc_param.areas['window-controls'] then
- for _,cords in ipairs(osc_param.areas['window-controls']) do
- if state.osc_visible then -- activate only when OSC is actually visible
- set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'window-controls')
- mp.enable_key_bindings('window-controls')
- else
- mp.disable_key_bindings('window-controls')
- end
-
- if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
- mouse_over_osc = true
- end
- end
- end
-
- if osc_param.areas['window-controls-title'] then
- for _,cords in ipairs(osc_param.areas['window-controls-title']) do
- if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
- mouse_over_osc = true
- end
- end
- end
-
- -- autohide
- if not (state.showtime == nil) and (get_hidetimeout() >= 0) then
- local timeout = state.showtime + (get_hidetimeout()/1000) - now
- if timeout <= 0 then
- if (state.active_element == nil) and not (mouse_over_osc) then
- hide_osc()
- end
- else
- -- the timer is only used to recheck the state and to possibly run
- -- the code above again
- if not state.hide_timer then
- state.hide_timer = mp.add_timeout(0, tick)
- end
- state.hide_timer.timeout = timeout
- -- re-arm
- state.hide_timer:kill()
- state.hide_timer:resume()
- end
- end
-
-
- -- actual rendering
- local ass = assdraw.ass_new()
-
- -- Messages
- render_message(ass)
-
- -- actual OSC
- if state.osc_visible then
- render_elements(ass)
- end
-
- -- submit
- set_osd(osc_param.playresy * osc_param.display_aspect,
- osc_param.playresy, ass.text)
-end
-
---
--- Eventhandling
---
-
-local function element_has_action(element, action)
- return element and element.eventresponder and
- element.eventresponder[action]
-end
-
-function process_event(source, what)
- local action = string.format('%s%s', source,
- what and ('_' .. what) or '')
-
- if what == 'down' or what == 'press' then
-
- for n = 1, #elements do
-
- if mouse_hit(elements[n]) and
- elements[n].eventresponder and
- (elements[n].eventresponder[source .. '_up'] or
- elements[n].eventresponder[action]) then
-
- if what == 'down' then
- state.active_element = n
- state.active_event_source = source
- end
- -- fire the down or press event if the element has one
- if element_has_action(elements[n], action) then
- elements[n].eventresponder[action](elements[n])
- end
-
- end
- end
-
- elseif what == 'up' then
-
- if elements[state.active_element] then
- local n = state.active_element
-
- if n == 0 then
- --click on background (does not work)
- elseif element_has_action(elements[n], action) and
- mouse_hit(elements[n]) then
-
- elements[n].eventresponder[action](elements[n])
- end
-
- --reset active element
- if element_has_action(elements[n], 'reset') then
- elements[n].eventresponder['reset'](elements[n])
- end
-
- end
- state.active_element = nil
- state.mouse_down_counter = 0
-
- elseif source == 'mouse_move' then
-
- state.mouse_in_window = true
-
- local mouseX, mouseY = get_virt_mouse_pos()
- if (user_opts.minmousemove == 0) or
- (not ((state.last_mouseX == nil) or (state.last_mouseY == nil)) and
- ((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove)
- or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove)
- )
- ) then
- show_osc()
- end
- state.last_mouseX, state.last_mouseY = mouseX, mouseY
-
- local n = state.active_element
- if element_has_action(elements[n], action) then
- elements[n].eventresponder[action](elements[n])
- end
- request_tick()
- end
-end
-
-function show_logo()
- local osd_w, osd_h = 640, 360
- local logo_x, logo_y = osd_w/2, osd_h/2-20
- local ass = assdraw.ass_new()
- ass:new_event()
- ass:pos(logo_x, logo_y)
- ass:append('{\\1c&H8E348D&\\3c&H0&\\3a&H60&\\blur1\\bord0.5}')
- ass:draw_start()
- ass_draw_cir_cw(ass, 0, 0, 100)
- ass:draw_stop()
-
- ass:new_event()
- ass:pos(logo_x, logo_y)
- ass:append('{\\1c&H632462&\\bord0}')
- ass:draw_start()
- ass_draw_cir_cw(ass, 6, -6, 75)
- ass:draw_stop()
-
- ass:new_event()
- ass:pos(logo_x, logo_y)
- ass:append('{\\1c&HFFFFFF&\\bord0}')
- ass:draw_start()
- ass_draw_cir_cw(ass, -4, 4, 50)
- ass:draw_stop()
-
- ass:new_event()
- ass:pos(logo_x, logo_y)
- ass:append('{\\1c&H632462&\\bord&}')
- ass:draw_start()
- ass:move_to(-20, -20)
- ass:line_to(23.3, 5)
- ass:line_to(-20, 30)
- ass:draw_stop()
-
- ass:new_event()
- ass:pos(logo_x, logo_y+110)
- ass:an(8)
- ass:append(texts.welcome)
- set_osd(osd_w, osd_h, ass.text)
-end
-
--- called by mpv on every frame
-function tick()
- if (not state.enabled) then return end
-
- if (state.idle) then
- show_logo()
- -- render idle message
- msg.trace('idle message')
-
- if state.showhide_enabled then
- mp.disable_key_bindings('showhide')
- mp.disable_key_bindings('showhide_wc')
- state.showhide_enabled = false
- end
-
-
- elseif (state.fullscreen and user_opts.showfullscreen)
- or (not state.fullscreen and user_opts.showwindowed) then
-
- -- render the OSC
- render()
- else
- -- Flush OSD
- set_osd(osc_param.playresy, osc_param.playresy, '')
- end
-
- state.tick_last_time = mp.get_time()
-
- if state.anitype ~= nil then
- request_tick()
- end
-end
-
-function do_enable_keybindings()
- if state.enabled then
- if not state.showhide_enabled then
- mp.enable_key_bindings('showhide', 'allow-vo-dragging+allow-hide-cursor')
- mp.enable_key_bindings('showhide_wc', 'allow-vo-dragging+allow-hide-cursor')
- end
- state.showhide_enabled = true
- end
-end
-
-function enable_osc(enable)
- state.enabled = enable
- if enable then
- do_enable_keybindings()
- else
- hide_osc() -- acts immediately when state.enabled == false
- if state.showhide_enabled then
- mp.disable_key_bindings('showhide')
- mp.disable_key_bindings('showhide_wc')
- end
- state.showhide_enabled = false
- end
-end
-
-validate_user_opts()
-
-mp.register_event('shutdown', shutdown)
-mp.register_event('start-file', request_init)
-mp.observe_property('track-list', nil, request_init)
-mp.observe_property('playlist', nil, request_init)
-
-mp.register_script_message('osc-message', show_message)
-mp.register_script_message('osc-chapterlist', function(dur)
- show_message(get_chapterlist(), dur)
-end)
-mp.register_script_message('osc-playlist', function(dur)
- show_message(get_playlist(), dur)
-end)
-mp.register_script_message('osc-tracklist', function(dur)
- local msg = {}
- for k,v in pairs(nicetypes) do
- table.insert(msg, get_tracklist(k))
- end
- show_message(table.concat(msg, '\n\n'), dur)
-end)
-
-mp.observe_property('fullscreen', 'bool',
- function(name, val)
- state.fullscreen = val
- request_init_resize()
- end
-)
-mp.observe_property('border', 'bool',
- function(name, val)
- state.border = val
- request_init_resize()
- end
-)
-mp.observe_property('window-maximized', 'bool',
- function(name, val)
- state.maximized = val
- request_init_resize()
- end
-)
-mp.observe_property('idle-active', 'bool',
- function(name, val)
- state.idle = val
- request_tick()
- end
-)
-mp.observe_property('pause', 'bool', pause_state)
-mp.observe_property('demuxer-cache-state', 'native', cache_state)
-mp.observe_property('vo-configured', 'bool', function(name, val)
- request_tick()
-end)
-mp.observe_property('playback-time', 'number', function(name, val)
- request_tick()
-end)
-mp.observe_property('osd-dimensions', 'native', function(name, val)
- -- (we could use the value instead of re-querying it all the time, but then
- -- we might have to worry about property update ordering)
- request_init_resize()
-end)
-
--- mouse show/hide bindings
-mp.set_key_bindings({
- {'mouse_move', function(e) process_event('mouse_move', nil) end},
- {'mouse_leave', mouse_leave},
-}, 'showhide', 'force')
-mp.set_key_bindings({
- {'mouse_move', function(e) process_event('mouse_move', nil) end},
- {'mouse_leave', mouse_leave},
-}, 'showhide_wc', 'force')
-do_enable_keybindings()
-
---mouse input bindings
-mp.set_key_bindings({
- {'mbtn_left', function(e) process_event('mbtn_left', 'up') end,
- function(e) process_event('mbtn_left', 'down') end},
- {'mbtn_right', function(e) process_event('mbtn_right', 'up') end,
- function(e) process_event('mbtn_right', 'down') end},
- {'mbtn_mid', function(e) process_event('mbtn_mid', 'up') end,
- function(e) process_event('mbtn_mid', 'down') end},
- {'wheel_up', function(e) process_event('wheel_up', 'press') end},
- {'wheel_down', function(e) process_event('wheel_down', 'press') end},
- {'mbtn_left_dbl', 'ignore'},
- {'mbtn_right_dbl', 'ignore'},
-}, 'input', 'force')
-mp.enable_key_bindings('input')
-
-mp.set_key_bindings({
- {'mbtn_left', function(e) process_event('mbtn_left', 'up') end,
- function(e) process_event('mbtn_left', 'down') end},
-}, 'window-controls', 'force')
-mp.enable_key_bindings('window-controls')
-
-function get_hidetimeout()
- if user_opts.visibility == 'always' then
- return -1 -- disable autohide
- end
- return user_opts.hidetimeout
-end
-
-function always_on(val)
- if state.enabled then
- if val then
- show_osc()
- else
- hide_osc()
- end
- end
-end
-
--- mode can be auto/always/never/cycle
--- the modes only affect internal variables and not stored on its own.
-function visibility_mode(mode, no_osd)
- if mode == 'auto' then
- always_on(false)
- enable_osc(true)
- elseif mode == 'always' then
- enable_osc(true)
- always_on(true)
- elseif mode == 'never' then
- enable_osc(false)
- else
- msg.warn('Ignoring unknown visibility mode \"' .. mode .. '\"')
- return
- end
-
- user_opts.visibility = mode
-
- if not no_osd and tonumber(mp.get_property('osd-level')) >= 1 then
- mp.osd_message('OSC visibility: ' .. mode)
- end
-
- -- Reset the input state on a mode change. The input state will be
- -- recalcuated on the next render cycle, except in 'never' mode where it
- -- will just stay disabled.
- mp.disable_key_bindings('input')
- mp.disable_key_bindings('window-controls')
- state.input_enabled = false
- request_tick()
-end
-
-visibility_mode(user_opts.visibility, true)
-mp.register_script_message('osc-visibility', visibility_mode)
-mp.add_key_binding(nil, 'visibility', function() visibility_mode('cycle') end)
-
-set_virt_mouse_area(0, 0, 0, 0, 'input')
-set_virt_mouse_area(0, 0, 0, 0, 'window-controls')