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path: root/src-tauri/src/lib.rs
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mod audio;
mod state;
mod storage;
mod timer;

use std::sync::{Arc, Mutex};
use chrono::Utc;
use serde::Serialize;
use tauri::{AppHandle, Manager, State};
use uuid::Uuid;

use audio::AudioState;
use state::{AppDataWrapper, TimerPhase, TimerState, TimerStateWrapper};
use storage::{Settings, Task};

// LOCK ORDERING: When acquiring multiple locks, always take timer_state
// before app_data to prevent deadlock. Never acquire app_data first
// while timer_state is not held.

// ── Helper ──────────────────────────────────────────────────────────────────

fn app_data_dir(app: &AppHandle) -> std::path::PathBuf {
    app.path().app_data_dir().expect("Failed to resolve app data dir")
}

fn sync_audio_ducking(audio: &AudioState, phase: TimerPhase) {
    if let Some(engine) = audio.0.lock().unwrap().as_mut() {
        if audio::should_duck_for_phase(phase) {
            engine.duck();
        } else {
            engine.unduck();
        }
    }
}

// ── Timer commands ──────────────────────────────────────────────────────────

#[tauri::command]
fn get_timer_status(timer: State<'_, TimerStateWrapper>) -> serde_json::Value {
    let ts = timer.0.lock().unwrap();
    serde_json::json!({
        "phase": ts.phase,
        "remaining_secs": ts.remaining_secs,
        "total_secs": ts.total_secs,
        "running": ts.running,
        "session_count": ts.session_count,
        "current_task_id": ts.current_task_id,
    })
}

#[tauri::command]
fn start_timer(timer: State<'_, TimerStateWrapper>) {
    let mut ts = timer.0.lock().unwrap();
    ts.running = true;
}

#[tauri::command]
fn pause_timer(timer: State<'_, TimerStateWrapper>) {
    let mut ts = timer.0.lock().unwrap();
    ts.running = false;
}

#[tauri::command]
fn reset_timer(timer: State<'_, TimerStateWrapper>, data: State<'_, AppDataWrapper>) {
    let mut ts = timer.0.lock().unwrap();
    let total = {
        let app_data = data.data.lock().unwrap();
        match ts.phase {
            TimerPhase::Work => app_data.settings.work_duration_secs,
            TimerPhase::ShortBreak => app_data.settings.short_break_secs,
            TimerPhase::LongBreak => app_data.settings.long_break_secs,
        }
    };
    ts.remaining_secs = total;
    ts.total_secs = total;
    ts.running = false;
}

#[tauri::command]
fn skip_phase(
    timer: State<'_, TimerStateWrapper>,
    data: State<'_, AppDataWrapper>,
    audio: State<'_, AudioState>,
    app: AppHandle,
) {
    use tauri::Emitter;
    let mut ts = timer.0.lock().unwrap();
    let app_data = data.data.lock().unwrap();
    let s = &app_data.settings;

    match ts.phase {
        TimerPhase::Work => {
            ts.session_count += 1;
            let (next_phase, next_secs) =
                if ts.session_count % s.sessions_before_long_break == 0 {
                    (TimerPhase::LongBreak, s.long_break_secs)
                } else {
                    (TimerPhase::ShortBreak, s.short_break_secs)
                };
            ts.phase = next_phase;
            ts.total_secs = next_secs;
            ts.remaining_secs = next_secs;
        }
        TimerPhase::ShortBreak | TimerPhase::LongBreak => {
            ts.phase = TimerPhase::Work;
            ts.total_secs = s.work_duration_secs;
            ts.remaining_secs = s.work_duration_secs;
        }
    }

    ts.running = false;
    let phase = ts.phase;
    let session_count = ts.session_count;
    drop(ts);

    sync_audio_ducking(&audio, phase);

    let _ = app.emit(
        "timer-phase-changed",
        timer::PhaseChangedPayload {
            phase,
            session_count,
        },
    );
}

#[tauri::command]
fn set_current_task(
    task_id: Option<String>,
    timer: State<'_, TimerStateWrapper>,
    data: State<'_, AppDataWrapper>,
    app: AppHandle,
) -> Result<(), String> {
    {
        let mut app_data = data.data.lock().unwrap();
        // Validate task exists if Some
        if let Some(ref tid) = task_id {
            if !app_data.tasks.iter().any(|t| &t.id == tid) {
                return Err(format!("Task {} not found", tid));
            }
        }
        app_data.current_task_id = task_id.clone();
        storage::save(&app_data_dir(&app), &app_data)?;
    }
    {
        let mut ts = timer.0.lock().unwrap();
        ts.current_task_id = task_id;
    }
    Ok(())
}

// ── Settings commands ───────────────────────────────────────────────────────

#[tauri::command]
fn get_settings(data: State<'_, AppDataWrapper>) -> Settings {
    data.data.lock().unwrap().settings.clone()
}

#[tauri::command]
fn update_settings(
    settings: Settings,
    data: State<'_, AppDataWrapper>,
    timer: State<'_, TimerStateWrapper>,
    audio: State<'_, AudioState>,
    app: AppHandle,
) -> Result<(), String> {
    if settings.sessions_before_long_break == 0 {
        return Err("sessions_before_long_break must be at least 1".to_string());
    }
    {
        let mut app_data = data.data.lock().unwrap();
        app_data.settings = settings.clone();
        storage::save(&app_data_dir(&app), &app_data)?;
    }
    // Restart timer at new work duration
    {
        let mut ts = timer.0.lock().unwrap();
        ts.phase = TimerPhase::Work;
        ts.total_secs = settings.work_duration_secs;
        ts.remaining_secs = settings.work_duration_secs;
        ts.running = false;
        ts.session_count = 0;
    }
    sync_audio_ducking(&audio, TimerPhase::Work);
    Ok(())
}

// ── Task commands ───────────────────────────────────────────────────────────

#[tauri::command]
fn get_tasks(data: State<'_, AppDataWrapper>) -> Vec<Task> {
    data.data.lock().unwrap().tasks.clone()
}

#[tauri::command]
fn add_task(
    name: String,
    total_sessions: u32,
    data: State<'_, AppDataWrapper>,
    app: AppHandle,
) -> Result<Task, String> {
    let task = Task {
        id: Uuid::new_v4().to_string(),
        name,
        total_sessions,
        remaining_sessions: total_sessions,
        completed: false,
        created_at: Utc::now().to_rfc3339(),
    };
    {
        let mut app_data = data.data.lock().unwrap();
        app_data.tasks.push(task.clone());
        storage::save(&app_data_dir(&app), &app_data)?;
    }
    Ok(task)
}

#[tauri::command]
fn update_task(
    id: String,
    remaining_sessions: Option<u32>,
    completed: Option<bool>,
    data: State<'_, AppDataWrapper>,
    app: AppHandle,
) -> Result<(), String> {
    // Collect mutated data inside block, then save outside so the lock is
    // not held across the I/O call (consistent with LOCK ORDERING above).
    let data_snapshot = {
        let mut app_data = data.data.lock().unwrap();
        let task = app_data
            .tasks
            .iter_mut()
            .find(|t| t.id == id)
            .ok_or_else(|| format!("Task {} not found", id))?;
        if let Some(r) = remaining_sessions {
            task.remaining_sessions = r;
        }
        if let Some(c) = completed {
            task.completed = c;
        }
        app_data.clone()
    };
    storage::save(&app_data_dir(&app), &data_snapshot)?;
    Ok(())
}

#[tauri::command]
fn delete_task(
    id: String,
    data: State<'_, AppDataWrapper>,
    timer: State<'_, TimerStateWrapper>,
    app: AppHandle,
) -> Result<(), String> {
    {
        let mut app_data = data.data.lock().unwrap();
        let before = app_data.tasks.len();
        app_data.tasks.retain(|t| t.id != id);
        if app_data.tasks.len() == before {
            return Err(format!("Task {} not found", id));
        }
        // Clear current_task_id if it was this task
        if app_data.current_task_id.as_deref() == Some(&id) {
            app_data.current_task_id = None;
        }
        storage::save(&app_data_dir(&app), &app_data)?;
    }
    {
        let mut ts = timer.0.lock().unwrap();
        if ts.current_task_id.as_deref() == Some(&id) {
            ts.current_task_id = None;
        }
    }
    Ok(())
}

// ── Audio commands ──────────────────────────────────────────────────────────

#[derive(Serialize)]
struct AudioStatus {
    available: bool,
    playing: bool,
    sound: Option<String>,
    volume: f32,
}

#[tauri::command]
fn play_ambient(
    sound: String,
    audio: State<'_, AudioState>,
    timer: State<'_, TimerStateWrapper>,
) -> Result<(), String> {
    let mut guard = audio.0.lock().unwrap();
    match guard.as_mut() {
        None => Err("Audio not available".to_string()),
        Some(engine) => {
            if sound == "none" {
                engine.stop();
                Ok(())
            } else {
                match audio::AmbientSound::from_str(&sound) {
                    Some(s) => {
                        engine.play(s)?;
                        let phase = timer.0.lock().unwrap().phase;
                        if audio::should_duck_for_phase(phase) {
                            engine.duck();
                        } else {
                            engine.unduck();
                        }
                        Ok(())
                    }
                    None => Err(format!("Unknown sound: {sound}")),
                }
            }
        }
    }
}

#[tauri::command]
fn stop_ambient(audio: State<'_, AudioState>) {
    if let Some(ref mut engine) = *audio.0.lock().unwrap() {
        engine.stop();
    }
}

#[tauri::command]
fn set_ambient_volume(volume: f32, audio: State<'_, AudioState>) -> Result<(), String> {
    match audio.0.lock().unwrap().as_mut() {
        None => Err("Audio not available".to_string()),
        Some(engine) => {
            engine.set_volume(volume);
            Ok(())
        }
    }
}

#[tauri::command]
fn get_audio_status(audio: State<'_, AudioState>) -> AudioStatus {
    match audio.0.lock().unwrap().as_ref() {
        None => AudioStatus { available: false, playing: false, sound: None, volume: 0.5 },
        Some(engine) => AudioStatus {
            available: engine.has_any_audio_files(),
            playing: engine.is_playing(),
            sound: engine.current_sound().map(|s| s.name().to_string()),
            volume: engine.volume(),
        },
    }
}

// ── App entry point ─────────────────────────────────────────────────────────

#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
    tauri::Builder::default()
        .plugin(tauri_plugin_opener::init())
        .plugin(tauri_plugin_notification::init())
        .setup(|app| {
            let data_dir = app.handle().path().app_data_dir()
                .expect("Failed to resolve app data dir");
            let app_audio_dir = data_dir.join("audio");
            std::fs::create_dir_all(&app_audio_dir)
                .expect("Failed to create app audio dir");

            // Load persisted data
            let app_data = storage::load(&data_dir);
            let work_secs = app_data.settings.work_duration_secs;
            let current_task_id = app_data.current_task_id.clone();

            let data_arc = Arc::new(Mutex::new(app_data));
            let timer_arc = Arc::new(Mutex::new({
                let mut ts = TimerState::new(work_secs);
                ts.current_task_id = current_task_id;
                ts
            }));

            // Register managed state
            app.manage(TimerStateWrapper(Arc::clone(&timer_arc)));
            app.manage(AppDataWrapper {
                data: Arc::clone(&data_arc),
            });

            // Initialise audio engine (graceful if no device)
            let bundled_audio_dir = app.handle().path().resource_dir()
                .unwrap_or_else(|_| std::path::PathBuf::from("."))
                .join("audio");
            let audio_state = audio::init_audio(app_audio_dir, bundled_audio_dir);
            let audio_arc = Arc::clone(&audio_state.0);
            app.manage(audio_state);

            // Spawn background timer thread
            timer::spawn_timer_thread(
                app.handle().clone(),
                Arc::clone(&timer_arc),
                Arc::clone(&data_arc),
                audio_arc,
                data_dir,
            );

            Ok(())
        })
        .invoke_handler(tauri::generate_handler![
            get_timer_status,
            start_timer,
            pause_timer,
            reset_timer,
            skip_phase,
            set_current_task,
            get_settings,
            update_settings,
            get_tasks,
            add_task,
            update_task,
            delete_task,
            play_ambient,
            stop_ambient,
            set_ambient_volume,
            get_audio_status,
        ])
        .run(tauri::generate_context!())
        .expect("error while running tauri application");
}